Through collaboration with our partners and the open source community, we hope to expand disability inclusion in open source, grow the pipeline of developers with disabilities, and foster innovation of access technologies.
The first installment in GitHub’s “Coding Accessibility” video series features Becky Tyler, a bright, funny, and incredibly tenacious young woman with quadriplegic cerebral palsy who interacts with her computer exclusively by using her eyes. Becky started off simply wanting to play Minecraft, but the shortcomings of available accessibility tech led her down a path beyond mining ore—and into the world of open source software and collaboration. She now attends the University of Dundee, where she studies Applied Computing.
The second installment in GitHub’s “Coding Accessibility” video series features Paul Chiou, a Ph.D. student at USC and developer who creates software to automatically detect and solve accessibility barriers for keyboard users. Paralyzed from the neck down, Chiou does all of this by using custom hardware and software he designed and built to act as a mouse. Meet Chiou and his collaborators, and hear how he’s working to make software more accessible to all. “I believe everyone should have the equal right to access information,” says Chiou. “It shouldn’t be limited just because the developers didn’t consider it during their design."
In the third episode of GitHub's "Coding Accessibility" video series, we meet Anton Mirhorodchenko, a software developer hailing from Ukraine. Anton has cerebral palsy and, as a result, he has difficulty typing and cannot use voice-to-text software. However, Anton found that by embracing GitHub Copilot and other AI tools, he can significantly reduce the amount of code he needs to physically type. These tools not only enable him to build software efficiently but also allow him to communicate effectively with fellow developers by generating detailed comments, documentation, and project descriptions.
In this episode of GitHub’s “Coding Accessibility” video series, we meet Dr. Chieko Asakawa, an IBM Fellow and chief executive director of the National Museum of Emerging Science and Innovation (Miraikan). Dr. Asakawa lost her vision at a young age and was introduced to computers through a programming course that used assistive technology to translate print to tactile sensation. She has since dedicated herself to building assistive technologies to further promote accessibility and autonomy for people with blindness.
Having started with digitizing Braille and creating the world’s first screen reader for the Web, Dr. Asakawa now focuses her efforts on advancing cognitive assistant research to provide blind people with even more autonomy and independence with the help of AI. In recent years, Dr. Asakawa has led a research project to create an indoor navigation system, commonly referred to as the AI Suitcase.
AccessComputing is a National Science Foundation funded Broadening Participation in Computing Alliance that works to increase the participation of people with disabilities in computing education and careers. The organization works directly with educators and employers to make their organizations more welcoming and accessible to people with disabilities. We’re proud to be an industry partner, working together to increase accessibility in computing education and employment.Learn more about AccessComputing
The Center for Research and Education on Accessible Technology and Experiences at the University of Washington (CREATE) has a mission to make technology accessible and make the world accessible through technology. CREATE's research is informed by a disability studies perspective, with an emphasis on translating that research to real world impact. In addition, CREATE works to develop not only new educational opportunities to learn about accessible technology creation, but also to create pathways for more individuals with disabilities to pursue careers in technology innovation.Learn more about CREATE
GitHub global campus
Every student and teacher deserves the same access to GitHub Education offerings. We’re working to identify areas for improving inclusivity.Learn about the progress
Microsoft's commitments to accessibility
Microsoft has made a commitment to expand accessibility in the technology industry at large.View the commitments
Designing for accessibility
Design can have a significant impact on delivering accessible experiences to GitHub users. We’re prioritizing progress over perfection in order to build momentum.View the progress
If you would like to learn more about our programming, partner with us, or get in touch, contact our team today.Email GitHub Social Impact